NEEDSIMSampleSceneScripts.Animal Class Reference

This example suggests an idea for playing animations based on the states of NEEDSIMNodes. More...

Inheritance diagram for NEEDSIMSampleSceneScripts.Animal:
NEEDSIMSampleSceneScripts.Bunny NEEDSIMSampleSceneScripts.Deer NEEDSIMSampleSceneScripts.Fox

Detailed Description

This example suggests an idea for playing animations based on the states of NEEDSIMNodes.


The documentation for this class was generated from the following file:
  • Animal.cs